S | 8 | Sticker Pack / Merch Pattern
This is Unit 8’s project block. Several class meetings under one brief. You’ll be pulling techniques (and possibly artwork) from 8.1–8.4 into one finished, multi-piece set.
Project Idea
| Driving Question | How can a small, related set of graphics, stickers, or one repeating merch pattern, feel like one cohesive product instead of four unrelated pieces? |
|---|---|
| Learning Goals |
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| Project Summary | Design a small sticker pack (4–5 related stickers) or one repeating pattern for a merch product (a T-shirt, a tote bag), combining every Unit 8 technique. |
| Major Products | A multi-artboard .ai file and a set of per-artboard exports. |
| Making it Public | Publish the exported set to your Google Sites portfolio. |
| Key Project Documents | Rubric |
[10 Mins] Bell Ringer / Hook
Today’s stinger: name one sticker pack or merch design you’ve actually seen in real life, and one specific thing that makes its pieces feel like a matched set rather than random clip art.
[15 Mins] Project Brief & Demo
“Watch how this one sticker uses a symbol I already built, a shape I traced from a photo, and an AI-generated starting point I hand-edited. Four Unit 8 tools, one small piece of art.”
Required elements checklist (all four required somewhere across your set):
- Brush or Pattern: a brushed line or a repeating pattern fill used deliberately.
- Symbol + Graphic Style: one symbol reused at least twice, sharing one saved style.
- Image Trace: at least one element built by tracing a raster or hand-drawn source.
- Generative AI: at least one element that started as an AI-generated prompt result, then was hand-edited.
[45 Mins] Studio Time
- Choose your format: a 4–5 piece sticker pack, or one repeating merch pattern (or both).
- Sketch a rough layout or theme on paper before opening Illustrator.
- Build your set in Illustrator, working through the required-elements checklist above. Reuse your 8.1–8.4 files as raw material or reference where it helps.
- Structured Peer Review (middle project day): trade screens with a partner and run a Plus/Delta pass.
1. Prepare
- The Draft: Ensure your work is exported or ready to view. It doesn’t have to be perfect. Placeholders for missing pieces are okay!
- The Plus/Delta Chart: Create a simple T-chart on a piece of paper or a digital document:
- Plus (+): What is working well? (Strengths, clear storytelling, strong technique).
- Delta (Δ): What should be changed or improved? (The Greek symbol for “change”).
2. The Review Process
- Silent First Pass: Experience the work all the way through once without speaking. This allows the reviewer to experience the “flow” of the piece.
- Second Pass: Go through it again, but this time, the reviewer should jot down specific notes in the Plus and Delta columns.
- The Golden Rule: Feedback should be Specific, Objective, and Kind.
- Bad: “I didn’t like the ending.”
- Good: “The ending felt abrupt because the music cut off before the reporter finished speaking.”
3. Giving Feedback (The Reviewer)
- Identify the “Pluses”: Start with what is successful.
- Suggest the “Deltas”: Instead of just pointing out a mistake, offer a solution.
- Example: “The transition at 0:45 is a bit slow; maybe try a simple cut instead of a dissolve.”
4. Receiving Feedback (The Creator)
- Listen Without Defending: It’s tempting to explain why you made a choice, but for now, just listen and take notes. If a peer is confused, a general audience likely will be too.
- Ask Clarifying Questions: If a note is vague, ask for the exact timestamp or location: “Can you show me exactly where the audio got too loud?”
5. The Revision Plan
After the session, look at your Delta column and prioritize your edits:
- Level 1 (Critical): Technical errors (missing audio, black frames, typos).
- Level 2 (Message): Pacing issues or confusing sequences.
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Level 3 (Polishing): Color tweaks, fancy transitions, or extra effects.
- Revise based on peer feedback before your final project day.
[30 Mins] GMetrix / BrainBuffet Self-Guided Strand
Continue any remaining GMetrix Module 5/6 progress during earlier project days.
[8 Mins] Save, Export & Submit | Final project day
Organize (File Management)
- Ensure that Google Drive for Desktop is syncing to your computer.
- Create a Project Directory (Folder) in your Google Drive
Google Drive/My Drive/Digital Design/YYYY-MM PROJECT NAME - Try to keep all of your project files for this project together, so your work is not interrupted due to technical issues.
Storing all your files in the /Downloads folder in your computer is a BAD idea. If any of these files are lost/deleted you will have to reconnect them. Put them in your project folder directly. This will also be helpful in the event of any computer issues.
- In your project directory, maintain subdirectories for every category of resource you will be using.
| YYYY-MM Project Name |
| 📁 Graphics |
| 📁 Sketches |
| 📁 Photos |
| 📁 Notes |
- It’s also good to include directories for related files
| 📁 Project Files |
| 📁 Exports |
- Save your file as
LastName_FirstName_S8_StickerPack.ai, with one artboard per sticker (or one artboard for your pattern tile plus one mockup artboard). - Use the Asset Export panel with Use Artboards enabled to export the whole set at once.
Publish your work to your Google Sites Portfolio
- Create a new page on your Google Sites Portfolio to catalog your work.
- Your work should be exported in a web-safe format in a manner that allows for the work to be embedded without requiring Google Drive permissions
- Your work should be accompanied by a detailed project description
- Submit the published portfolio page to your LMS (Schoology)
🗂 Organize: Put a short written rationale naming which Unit 8 techniques you used and where in your binder. Save your finished multi-artboard .ai file in the Project Files folder of your Digital Design project folder on Google Drive. Save your per-artboard exports (Asset Export panel, Use Artboards) in the Exports folder of your Digital Design project folder on Google Drive.