Unit 5 | Audio & Podcasting
Introduction
Unit 5 shifts from video to audio. Planning a podcast episode, writing a natural-sounding interview script, recording clean audio, and mixing it with Premiere’s Essential Sound tools. Building toward a fully delivered, branded podcast episode.
Learning Outcomes
Upon successful completion of this unit, you will be able to:
- Define a podcast episode’s driving question and assign talent/production roles
- Write a bullet-point script that avoids sounding read or robotic
- Record clean voice-over audio with correct levels, avoiding clipping
- Mix dialogue and music using Essential Sound’s ducking, leveling, and repair tools
Calendar of Events for This Unit
| Monday | Tuesday | Wednesday | Thursday | Friday |
|---|---|---|---|---|
| 11/30 | 12/1 | 12/2 | 12/3 | 12/4 |
| S | 4 | S | 4 | F | 5.1 | F | 5.1 | F | 5.2 |
| 11/30: Grade Correction Deadline (MP1) | ||||
| 12/7 | 12/8 | 12/9 | 12/10 | 12/11 |
| F | 5.2 | F | 5.3 | F | 5.3 | F | 5.4 | F | 5.4 |
| 12/10: Interim grades open in Infinite Campus (MP2) | ||||
| 12/14 | 12/15 | 12/16 | 12/17 | 12/18 |
| S | 5 | S | 5 | S | 5 | S | 5 | S | 5 |
| 12/16: Interim grades due, close 4:00pm (MP2); 12/18: Interim Reports Available | ||||
| 1/4 | 1/5 | 1/6 | 1/7 | 1/8 |
| S | 5 | F | 6.1 | F | 6.1 | F | 6.2 | F | 6.2 |
Lessons
- 5.1 – Podcast Production Planner. Guided notes: driving question, talent & roles
- 5.2 – Podcast Script. Guided notes: the Two-Way format, bullet-point scripting
- 5.3 – Recording & Voice-Over. Guided notes: room tone, levels, avoiding clipping
- 5.4 – Essential Sound: Mixing & Repair. Guided notes: Auto Ducking, Loudness Auto-Match, Repair
- S5 – Podcast Episode. Summative project
Unit Vocabulary
- Driving Question
- The specific mystery or conflict your podcast episode is trying to explore. Narrower than a general topic.
- The “Not” List
- Related topics you deliberately exclude to keep an episode focused and within its time limit.
- Interviewer (Host)
- The talent role asking questions and guiding the conversation’s arc.
- Guest
- The talent role serving as the subject matter expert being interviewed.
- Floor Director
- Manages the recording set, provides timing cues, and coordinates the crew.
- Video Engineer
- Operates the live switcher to change camera angles and graphics during a live or live-to-tape recording.
- Audio Engineer
- Monitors volume levels and triggers music or sound effects during recording.
- Two-Way
- A radio term for a conversation between a host and a reporter or guest. The goal is to sound natural while still delivering accurate, prepared information.
- Bullet-Point Scripting
- Writing key facts, dates, and names as bullet points rather than full sentences, so the delivery stays natural instead of sounding read.
- Attribution
- Telling the listener out loud where information came from (“According to a study from…”). Required any time you share researched facts, not just opinion.
- The Arc
- The logical order of questions that makes an interview feel like a story, not a random list of questions.
- Hot Mic
- Treating every microphone as if it’s live the moment you sit down. Sounding natural starts before recording officially begins.
- Live-to-Tape
- Recording a full take start to finish without stopping, even though editing is possible afterward. Keeps energy and conversation authentic.
- Room Tone
- The ambient sound of a specific recording space with no one talking. Recorded and kept for use when smoothing edits later.
- Natural/Ambient Sound
- The real sound of an environment, recorded to add realism and context to a scene or episode.
- Foley
- Sound effects recreated and recorded in post-production to match on-screen or implied action.
- Levels
- How loud or quiet an audio signal is, monitored while recording and during a mix.
- Gain
- The setting that controls how much a microphone’s signal is amplified before recording.
- Clipping
- Audio distortion that happens when a signal’s levels are pushed too high. A hard, harsh digital error, not a stylistic effect.
- Sampling Rate
- How many times per second an analog audio signal is measured/digitized. Higher sampling rates capture more detail.
- Voice-Over Record
- Recording a narration or host track separately from other audio, to be mixed in later.
- Scratch Track
- A rough, temporary audio recording used as a placeholder during editing before a final version is recorded.
- Enhance Speech
- An Essential Sound tool that automatically improves dialogue clarity and reduces background noise from field or podcast recordings.
- Loudness Auto-Match
- A tool that automatically levels out inconsistent volume across multiple clips to a consistent loudness target.
- Auto Ducking
- Automatically lowering music volume whenever dialogue is present, then raising it back up when dialogue stops.
- Repair
- Essential Sound tools that remove specific audio problems, hum, reverb, background noise, without a full manual EQ pass.
- Remix
- Automatically adjusting a music track’s length and arrangement to fit a target duration.
- Conforming
- Matching an audio file’s format/sample rate to your project’s settings so it plays back correctly.
- Fade Handles
- The draggable corner controls on an audio clip that create a fade in or fade out.
- Mono / Stereo Tracks
- Mono audio is a single channel; stereo audio is two channels (left/right) that together create a sense of space.
- Syncing Audio
- Aligning a separately recorded audio track to match its corresponding video footage exactly.